AI Insights · Timothy · July 2024
Top 5 Snake Games on Android in Africa: Q2 2024
Discover the performance trends of the top 5 snake games on Android in Africa during Q2 2024, including insights on downloads, revenue, and active users.
In the second quarter of 2024, the top 5 snake games on Android in Africa showed varied performance trends. Here’s a detailed look at their weekly downloads, revenue, and active user metrics.
Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES experienced significant fluctuations in its weekly revenue, peaking at around $64 in mid-April and $47 by the end of June. Weekly downloads for the game started strong with 96.8K in early April, dipped mid-quarter, and then surged to 97.3K in the last week of June. Active users saw a steady increase from 663K at the beginning of April to 726K by the end of June.
Snake Clash! by Supercent, Inc. saw its weekly revenue ranging from $16 to $95, with notable peaks at the beginning and end of the quarter. Weekly downloads showed a consistent upward trend, starting at 45.3K in early April and reaching 78.4K by the end of June. Active users also grew steadily, from 160.9K to 315.4K over the quarter.
Snake.io - Fun Snake .io Games from Kooapps Games had a more modest revenue performance, with a notable increase towards the end of June, peaking at $50. Weekly downloads fluctuated, with a high of 69.2K in early June. Active users peaked at 666.6K in early June but saw a slight decline to 552K by the end of June.
Snake Lite - Snake Game by Hippo Lab had minimal revenue generation throughout the quarter. However, it saw a consistent increase in downloads, starting at 30.6K in early April and reaching 42.7K by the end of June. Active users also showed a positive trend, growing from 228.2K to 256.1K over the quarter.
Snake Run Race・3D Running Game from Freeplay Inc saw no significant revenue. Weekly downloads started at 26.5K in early April and had minor fluctuations, ending at 16.8K by the end of June. Active users peaked at 251.6K mid-April and stabilized around 216.4K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.